After another fit, the lead singer of a punk rock band finds himself in the world of his fantasies. Here he is greeted by strange creatures, horrifying monsters.
Conveying the atmosphere in the style of dark fairy tales.
Creating behavior for AI.
AI Behavior (Day 4)
AI Behavior (Day 3)
AI Behavior (Day 2)
AI Behavior (Day 1)
Creation of effects and cinematics.
Scene "The Disappearance of the Wall"
Working with material and Chaos system in Unreal Engine
Scene "The Wayfarer Awoke"
Creation of sequences, manual character animation
Each location went through all stages of level design.
Blockout
Preparing the environment
Set dressing
Level logic taking into account possible player behavior
Path logic
Natural barriers to limit the player's path.
Working with light. There have been many iterations, with static, dynamic and dynamic with Lumen.
Applying RVT to points of interest. To add a harmonious blend between static meshes and landscape.
Before - RVT
After - RVT
Using Substrade
I used Substrate for the environment, which increases the sense of space and gives more immersion.