My name is Oscar, and while I hold a degree in medicine, my career path has led me to game development, a field I’ve been passionate about since the early 2000s when I first started experimenting with map editors.
Currently, I work in environment design and am expanding my skills as a technical artist, primarily in Unreal Engine. My focus is on building detailed game worlds and visually functional effects. I’m committed to refining my skills and staying current with industry techniques, aiming to make my work both practical and visually impactful.
Unreal Engine 4.26 - 5.4
Unity
Blender
Substance painter
Marmoset
GitHub / GitKraken
C#, HLSL - base
Adobe Photoshop
Adobe Premiere Pro
Adobe After Effects
Processor (CPU): AMD Ryzen 5 5600X
Graphics Card: NVIDIA RTX 3070 Ti
RAM: 48Gb
Storage: 3TB SSD/2 TB HDD